
This
is the rear side of the Open Source Pavilion. There were a bunch of
computers back here, all with Blender, Gimp, Inkscape, and Verse.
On the far right, the computers were being used mostly for Blender,
whereas Verse was being demonstrated on the computers at left. The
ones in the middle were mostly being used for Inkscape and Gimp.

Andy's Moonman character appeared on this side of the booth.

Here's Erwin demonstrating the new game engine features.
In the foreground, Andy is making a new animation of Proog
on his laptop.

Bassam demonstrating
Elephants Dream facial animation by making an angry Emo. This is
the direct opposite of the "Happy Emo" shown on one of the booth's decorative banners. (below)
Bart Veldhuizen, who made some of the first Blender tutorials, and now runs the
BlenderNation news site.
In the background are several more Blender users, including Andy, (to the left of Bart), working
on his new Proog animation. Behind the Open Source Pavilion was Disney Animation. They were
playing trailers of their upcoming movie
Meet the Robinsons (based on the excellent children's book
A Day with Wilbur Robinson, which I'm sure they've ruined). Occasionally this flying hat appeared on the
screen, making this annoying chirping noise, which could
easily be heard by anyone within a twenty foot radius. Argr!

The Pavilion was situated quite close to the exit of the badge pickup area, making it among the first
booths many people saw. On the site facing the exit was a
Plumiferos banner. It's hard to
see in the photo, but there was a TV screen to the left of the banner (It's displaying a white spot
in this photo) which showed Blender animations and samples, including
Elephants Dream, a
Plumiferos
trailer, and a Club Silo movie.

okay, that's enough photos of the Open Source pavilion. Here's a straight shot from the exhibit floor.

Do you use Autodesk? Well, now you know what they spend your
money on. You can usually tell how big a company is by how
extravagant their "booth" is. (If you can call this monstrosity a booth.)

Google's strange lava-lamp-and-Chinese-lantern look
(unfortunately the lava lamps do not appear in this picture), demonstrating
Google Earth and newly-acquired SketchUp. I never realized it was
a pun on ketchup until I heard someone say it.

Massive, the "virtual people" software for crowd simulation. They had
an excellent demonstration about how their software was used for
The Ant Bully. I was fascinated to see how realistically their
characters behaved, even though they were being controlled by
computer.

Pixar's booth, featuring
Cars, and demonstrating RenderMan. Pixar was
always swamped.
especially when they were giving any kind of demonstration.

A motion capture demonstration. This guy must have one of the most tiring jobs available.
He has to wear the motion capture suit and dance around for hours, while his movements
are copied onscreen by a CG character. The bright dots are the small balls being tracked by
the computer. I didn't realize that they were reflective until I used my flash on them.

For better or for worse, Windows Vista. My camera unfortunately overexposed the logo,
so you can barely see the symbol, or the word Vista. The laptop in the foreground was
running Vista. It has enough eyecandy to spoil your appetite.
Well, that's all, folks. Thanks for looking!